Input buildinfo: https://buildinfos.debian.net/buildinfo-pool/h/haskell-opengl/haskell-opengl_3.0.3.0-2_all.buildinfo Use metasnap for getting required timestamps New buildinfo file: /tmp/haskell-opengl-3.0.3.0-242xiy_k6/haskell-opengl_3.0.3.0-2_all.buildinfo Get source package info: haskell-opengl=3.0.3.0-2 Source URL: http://snapshot.notset.fr/mr/package/haskell-opengl/3.0.3.0-2/srcfiles?fileinfo=1 env -i PATH=/usr/sbin:/usr/bin:/sbin:/bin TMPDIR=/tmp mmdebstrap --arch=amd64 --include=autoconf=2.69-11.1 automake=1:1.16.2-1 autopoint=0.19.8.1-10 autotools-dev=20180224.1 base-files=11 base-passwd=3.5.47 bash=5.0-6 binutils=2.34-8 binutils-common=2.34-8 binutils-x86-64-linux-gnu=2.34-8 bsdmainutils=12.1.2 bsdutils=1:2.35.2-4 build-essential=12.8 bzip2=1.0.8-3 cdbs=0.4.162 coreutils=8.30-3+b1 cpp=4:9.2.1-3.1 cpp-9=9.3.0-14 dash=0.5.10.2-7 dctrl-tools=2.24-3+b1 debconf=1.5.74 debhelper=13.1 debianutils=4.11 dh-autoreconf=19 dh-buildinfo=0.11+nmu2 dh-strip-nondeterminism=1.8.1-1 diffutils=1:3.7-3 dpkg=1.19.7 dpkg-dev=1.19.7 dwz=0.13-5 file=1:5.38-5 findutils=4.7.0-1 fonts-mathjax=2.7.8+dfsg-1 g++=4:9.2.1-3.1 g++-9=9.3.0-14 gcc=4:9.2.1-3.1 gcc-10-base=10.1.0-4 gcc-9=9.3.0-14 gcc-9-base=9.3.0-14 gettext=0.19.8.1-10 gettext-base=0.19.8.1-10 ghc=8.8.3-1 ghc-doc=8.8.3-1 ghc-prof=8.8.3-1 grep=3.4-1 groff-base=1.22.4-5 gzip=1.10-2 haskell-devscripts=0.16.0 haskell-devscripts-minimal=0.16.0 hostname=3.23 hscolour=1.24.4-3 html-xml-utils=7.7-1 init-system-helpers=1.57 intltool-debian=0.35.0+20060710.5 libacl1=2.2.53-8 libarchive-zip-perl=1.68-1 libasan5=9.3.0-14 libatomic1=10.1.0-4 libattr1=1:2.4.48-5 libaudit-common=1:2.8.5-3 libaudit1=1:2.8.5-3+b1 libbinutils=2.34-8 libblkid1=2.35.2-4 libbrotli1=1.0.7-6.1 libbsd-dev=0.10.0-1 libbsd0=0.10.0-1 libbz2-1.0=1.0.8-3 libc-bin=2.30-8 libc-dev-bin=2.30-8 libc6=2.30-8 libc6-dev=2.30-8 libcap-ng0=0.7.9-2.2 libcc1-0=10.1.0-4 libcom-err2=1.45.6-1 libcroco3=0.6.13-1 libcrypt-dev=1:4.4.16-1 libcrypt1=1:4.4.16-1 libctf-nobfd0=2.34-8 libctf0=2.34-8 libcurl3-gnutls=7.68.0-1 libdb5.3=5.3.28+dfsg1-0.6 libdebconfclient0=0.252 libdebhelper-perl=13.1 libdpkg-perl=1.19.7 libdrm-amdgpu1=2.4.102-1 libdrm-common=2.4.102-1 libdrm-intel1=2.4.102-1 libdrm-nouveau2=2.4.102-1 libdrm-radeon1=2.4.102-1 libdrm2=2.4.102-1 libedit2=3.1-20191231-1 libegl-dev=1.3.1-1 libegl-mesa0=20.1.1-1 libegl1=1.3.1-1 libelf1=0.176-1.1 libexpat1=2.2.9-1 libffi-dev=3.3-4 libffi7=3.3-4 libfile-stripnondeterminism-perl=1.8.1-1 libgbm1=20.1.1-1 libgcc-9-dev=9.3.0-14 libgcc-s1=10.1.0-4 libgcrypt20=1.8.5-5 libgdbm-compat4=1.18.1-5 libgdbm6=1.18.1-5 libghc-fixed-dev=0.3-1 libghc-fixed-prof=0.3-1 libghc-gluraw-dev=2.0.0.4-3 libghc-gluraw-doc=2.0.0.4-3 libghc-gluraw-prof=2.0.0.4-3 libghc-half-dev=0.3-2 libghc-half-prof=0.3-2 libghc-objectname-dev=1.1.0.1-6 libghc-objectname-doc=1.1.0.1-6 libghc-objectname-prof=1.1.0.1-6 libghc-openglraw-dev=3.3.4.0-1 libghc-openglraw-doc=3.3.4.0-1 libghc-openglraw-prof=3.3.4.0-1 libghc-statevar-dev=1.2-1 libghc-statevar-doc=1.2-1 libghc-statevar-prof=1.2-1 libgl-dev=1.3.1-1 libgl1=1.3.1-1 libgl1-mesa-dev=20.1.1-1 libgl1-mesa-dri=20.1.1-1 libglapi-mesa=20.1.1-1 libgles-dev=1.3.1-1 libgles1=1.3.1-1 libgles2=1.3.1-1 libglib2.0-0=2.64.3-1 libglu1-mesa=9.0.1-1 libglu1-mesa-dev=9.0.1-1 libglvnd-dev=1.3.1-1 libglvnd0=1.3.1-1 libglx-dev=1.3.1-1 libglx-mesa0=20.1.1-1 libglx0=1.3.1-1 libgmp-dev=2:6.2.0+dfsg-6 libgmp10=2:6.2.0+dfsg-6 libgmpxx4ldbl=2:6.2.0+dfsg-6 libgnutls30=3.6.14-2 libgomp1=10.1.0-4 libgpg-error0=1.38-1 libgssapi-krb5-2=1.17-10 libhogweed5=3.5.1+really3.5.1-2 libicu67=67.1-2 libidn2-0=2.3.0-1 libisl22=0.22.1-1 libitm1=10.1.0-4 libjs-mathjax=2.7.8+dfsg-1 libk5crypto3=1.17-10 libkeyutils1=1.6.1-2 libkrb5-3=1.17-10 libkrb5support0=1.17-10 libldap-2.4-2=2.4.50+dfsg-1 libldap-common=2.4.50+dfsg-1 libllvm10=1:10.0.0-4 liblsan0=10.1.0-4 liblz4-1=1.9.2-2 liblzma5=5.2.4-1+b1 libmagic-mgc=1:5.38-5 libmagic1=1:5.38-5 libmount1=2.35.2-4 libmpc3=1.1.0-1 libmpfr6=4.0.2-1 libncurses-dev=6.2-1 libncurses5-dev=6.2-1 libncurses6=6.2-1 libncursesw6=6.2-1 libnettle7=3.5.1+really3.5.1-2 libnghttp2-14=1.41.0-2 libopengl-dev=1.3.1-1 libopengl0=1.3.1-1 libp11-kit0=0.23.20-1 libpam-modules=1.3.1-5 libpam-modules-bin=1.3.1-5 libpam-runtime=1.3.1-5 libpam0g=1.3.1-5 libpciaccess0=0.14-1 libpcre2-8-0=10.34-7 libpcre3=2:8.39-13 libperl5.30=5.30.3-4 libpipeline1=1.5.2-2 libpsl5=0.21.0-1.1 libpthread-stubs0-dev=0.4-1 libquadmath0=10.1.0-4 librtmp1=2.4+20151223.gitfa8646d.1-2+b1 libsasl2-2=2.1.27+dfsg-2 libsasl2-modules-db=2.1.27+dfsg-2 libseccomp2=2.4.3-1+b1 libselinux1=3.0-1+b3 libsensors-config=1:3.6.0-2 libsensors5=1:3.6.0-2 libsigsegv2=2.12-2 libsmartcols1=2.35.2-4 libssh2-1=1.8.0-2.1 libssl1.1=1.1.1g-1 libstdc++-9-dev=9.3.0-14 libstdc++6=10.1.0-4 libsub-override-perl=0.09-2 libsystemd0=245.6-1 libtasn1-6=4.16.0-2 libtinfo6=6.2-1 libtool=2.4.6-14 libtsan0=10.1.0-4 libubsan1=10.1.0-4 libuchardet0=0.0.7-1 libudev1=245.6-1 libunistring2=0.9.10-4 libuuid1=2.35.2-4 libvulkan1=1.2.141.0-1 libwayland-client0=1.18.0-1 libwayland-server0=1.18.0-1 libx11-6=2:1.6.9-2+b1 libx11-data=2:1.6.9-2 libx11-dev=2:1.6.9-2+b1 libx11-xcb1=2:1.6.9-2+b1 libxau-dev=1:1.0.8-1+b2 libxau6=1:1.0.8-1+b2 libxcb-dri2-0=1.14-2 libxcb-dri3-0=1.14-2 libxcb-glx0=1.14-2 libxcb-present0=1.14-2 libxcb-sync1=1.14-2 libxcb-xfixes0=1.14-2 libxcb1=1.14-2 libxcb1-dev=1.14-2 libxdamage1=1:1.1.5-2 libxdmcp-dev=1:1.1.2-3 libxdmcp6=1:1.1.2-3 libxext6=2:1.3.3-1+b2 libxfixes3=1:5.0.3-2 libxml2=2.9.10+dfsg-5+b1 libxshmfence1=1.3-1 libxxf86vm1=1:1.1.4-1+b2 libz3-4=4.8.8-1 libzstd1=1.4.5+dfsg-2 linux-libc-dev=5.6.14-2 login=1:4.8.1-1 lsb-base=11.1.0 m4=1.4.18-4 make=4.3-3 man-db=2.9.2-1 mawk=1.3.4.20200120-2 ncurses-base=6.2-1 ncurses-bin=6.2-1 patch=2.7.6-6 perl=5.30.3-4 perl-base=5.30.3-4 perl-modules-5.30=5.30.3-4 po-debconf=1.0.21 sed=4.7-1 sensible-utils=0.0.12+nmu1 sysvinit-utils=2.96-3 tar=1.30+dfsg-7 util-linux=2.35.2-4 x11proto-core-dev=2020.1-1 x11proto-dev=2020.1-1 xorg-sgml-doctools=1:1.11-1 xtrans-dev=1.4.0-1 xz-utils=5.2.4-1+b1 zlib1g=1:1.2.11.dfsg-2 --variant=apt --aptopt=Acquire::Check-Valid-Until "false" --aptopt=Acquire::http::Dl-Limit "1000"; --aptopt=Acquire::https::Dl-Limit "1000"; --aptopt=Acquire::Retries "5"; --aptopt=APT::Get::allow-downgrades "true"; --keyring=/usr/share/keyrings/ --essential-hook=chroot "$1" sh -c "apt-get --yes install fakeroot util-linux" --essential-hook=copy-in /usr/share/keyrings/debian-archive-bullseye-automatic.gpg /usr/share/keyrings/debian-archive-bullseye-security-automatic.gpg /usr/share/keyrings/debian-archive-bullseye-stable.gpg /usr/share/keyrings/debian-archive-buster-automatic.gpg /usr/share/keyrings/debian-archive-buster-security-automatic.gpg /usr/share/keyrings/debian-archive-buster-stable.gpg /usr/share/keyrings/debian-archive-keyring.gpg /usr/share/keyrings/debian-archive-removed-keys.gpg /usr/share/keyrings/debian-archive-stretch-automatic.gpg /usr/share/keyrings/debian-archive-stretch-security-automatic.gpg /usr/share/keyrings/debian-archive-stretch-stable.gpg /usr/share/keyrings/debian-ports-archive-keyring-removed.gpg /usr/share/keyrings/debian-ports-archive-keyring.gpg /usr/share/keyrings/debian-keyring.gpg /etc/apt/trusted.gpg.d/ --essential-hook=chroot "$1" sh -c "rm /etc/apt/sources.list && echo 'deb http://snapshot.notset.fr/archive/debian/20210814T212851Z/ bookworm main deb-src http://snapshot.notset.fr/archive/debian/20210814T212851Z/ bookworm main deb http://snapshot.notset.fr/archive/debian/20200622T144846Z/ unstable main' >> /etc/apt/sources.list && apt-get update" --customize-hook=chroot "$1" useradd --no-create-home -d /nonexistent -p "" builduser -s /bin/bash --customize-hook=chroot "$1" env sh -c "apt-get source --only-source -d haskell-opengl=3.0.3.0-2 && mkdir -p /build/haskell-opengl-TnCPqk && dpkg-source --no-check -x /*.dsc /build/haskell-opengl-TnCPqk/haskell-opengl-3.0.3.0 && chown -R builduser:builduser /build/haskell-opengl-TnCPqk" --customize-hook=chroot "$1" env --unset=TMPDIR runuser builduser -c "cd /build/haskell-opengl-TnCPqk/haskell-opengl-3.0.3.0 && env DEB_BUILD_OPTIONS="parallel=4" LC_ALL="C.UTF-8" SOURCE_DATE_EPOCH="1592819801" dpkg-buildpackage -uc -a amd64 --build=all" --customize-hook=sync-out /build/haskell-opengl-TnCPqk /tmp/haskell-opengl-3.0.3.0-242xiy_k6 bullseye /dev/null deb http://snapshot.notset.fr/archive/debian/20200622T144846Z unstable main I: automatically chosen mode: root I: chroot architecture amd64 is equal to the host's architecture I: automatically chosen format: tar I: using /tmp/mmdebstrap.TvDvviMkh1 as tempdir I: running apt-get update... I: downloading packages with apt... I: extracting archives... I: installing essential packages... I: running --essential-hook in shell: sh -c 'chroot "$1" sh -c "apt-get --yes install fakeroot util-linux"' exec /tmp/mmdebstrap.TvDvviMkh1 Reading package lists... Building dependency tree... util-linux is already the newest version (2.35.2-4). The following NEW packages will be installed: fakeroot libfakeroot 0 upgraded, 2 newly installed, 0 to remove and 0 not upgraded. Need to get 132 kB of archives. After this operation, 393 kB of additional disk space will be used. Get:1 http://snapshot.notset.fr/archive/debian/20200622T144846Z unstable/main amd64 libfakeroot amd64 1.24-1 [45.7 kB] Get:2 http://snapshot.notset.fr/archive/debian/20200622T144846Z unstable/main amd64 fakeroot amd64 1.24-1 [85.9 kB] debconf: delaying package configuration, since apt-utils is not installed Fetched 132 kB in 0s (1055 kB/s) Selecting previously unselected package libfakeroot:amd64. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 4481 files and directories currently installed.) Preparing to unpack .../libfakeroot_1.24-1_amd64.deb ... Unpacking libfakeroot:amd64 (1.24-1) ... Selecting previously unselected package fakeroot. Preparing to unpack .../fakeroot_1.24-1_amd64.deb ... Unpacking fakeroot (1.24-1) ... Setting up libfakeroot:amd64 (1.24-1) ... Setting up fakeroot (1.24-1) ... update-alternatives: using /usr/bin/fakeroot-sysv to provide /usr/bin/fakeroot (fakeroot) in auto mode Processing triggers for libc-bin (2.30-8) ... I: running special hook: copy-in /usr/share/keyrings/debian-archive-bullseye-automatic.gpg /usr/share/keyrings/debian-archive-bullseye-security-automatic.gpg /usr/share/keyrings/debian-archive-bullseye-stable.gpg /usr/share/keyrings/debian-archive-buster-automatic.gpg /usr/share/keyrings/debian-archive-buster-security-automatic.gpg /usr/share/keyrings/debian-archive-buster-stable.gpg /usr/share/keyrings/debian-archive-keyring.gpg /usr/share/keyrings/debian-archive-removed-keys.gpg /usr/share/keyrings/debian-archive-stretch-automatic.gpg /usr/share/keyrings/debian-archive-stretch-security-automatic.gpg /usr/share/keyrings/debian-archive-stretch-stable.gpg /usr/share/keyrings/debian-ports-archive-keyring-removed.gpg /usr/share/keyrings/debian-ports-archive-keyring.gpg /usr/share/keyrings/debian-keyring.gpg /etc/apt/trusted.gpg.d/ I: running --essential-hook in shell: sh -c 'chroot "$1" sh -c "rm /etc/apt/sources.list && echo 'deb http://snapshot.notset.fr/archive/debian/20210814T212851Z/ bookworm main deb-src http://snapshot.notset.fr/archive/debian/20210814T212851Z/ bookworm main deb http://snapshot.notset.fr/archive/debian/20200622T144846Z/ unstable main' >> /etc/apt/sources.list && apt-get update"' exec /tmp/mmdebstrap.TvDvviMkh1 Get:1 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm InRelease [81.6 kB] Hit:2 http://snapshot.notset.fr/archive/debian/20200622T144846Z unstable InRelease Ign:3 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main Sources Ign:4 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main amd64 Packages Ign:3 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main Sources Ign:4 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main amd64 Packages Ign:3 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main Sources Ign:4 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main amd64 Packages Get:3 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main Sources [11.4 MB] Get:4 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main amd64 Packages [11.1 MB] Fetched 22.6 MB in 20s (1142 kB/s) Reading package lists... I: installing remaining packages inside the chroot... I: running --customize-hook in shell: sh -c 'chroot "$1" useradd --no-create-home -d /nonexistent -p "" builduser -s /bin/bash' exec /tmp/mmdebstrap.TvDvviMkh1 I: running --customize-hook in shell: sh -c 'chroot "$1" env sh -c "apt-get source --only-source -d haskell-opengl=3.0.3.0-2 && mkdir -p /build/haskell-opengl-TnCPqk && dpkg-source --no-check -x /*.dsc /build/haskell-opengl-TnCPqk/haskell-opengl-3.0.3.0 && chown -R builduser:builduser /build/haskell-opengl-TnCPqk"' exec /tmp/mmdebstrap.TvDvviMkh1 Reading package lists... NOTICE: 'haskell-opengl' packaging is maintained in the 'Git' version control system at: https://salsa.debian.org/haskell-team/DHG_packages.git [p/haskell-opengl] Please use: git clone https://salsa.debian.org/haskell-team/DHG_packages.git [p/haskell-opengl] to retrieve the latest (possibly unreleased) updates to the package. Need to get 138 kB of source archives. Get:1 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main haskell-opengl 3.0.3.0-2 (dsc) [2719 B] Get:2 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main haskell-opengl 3.0.3.0-2 (tar) [131 kB] Get:3 http://snapshot.notset.fr/archive/debian/20210814T212851Z bookworm/main haskell-opengl 3.0.3.0-2 (diff) [4812 B] Fetched 138 kB in 0s (948 kB/s) Download complete and in download only mode W: Download is performed unsandboxed as root as file 'haskell-opengl_3.0.3.0-2.dsc' couldn't be accessed by user '_apt'. - pkgAcquire::Run (13: Permission denied) dpkg-source: info: extracting haskell-opengl in /build/haskell-opengl-TnCPqk/haskell-opengl-3.0.3.0 dpkg-source: info: unpacking haskell-opengl_3.0.3.0.orig.tar.gz dpkg-source: info: unpacking haskell-opengl_3.0.3.0-2.debian.tar.xz dpkg-source: info: using patch list from debian/patches/series dpkg-source: info: applying newer-deps I: running --customize-hook in shell: sh -c 'chroot "$1" env --unset=TMPDIR runuser builduser -c "cd /build/haskell-opengl-TnCPqk/haskell-opengl-3.0.3.0 && env DEB_BUILD_OPTIONS="parallel=4" LC_ALL="C.UTF-8" SOURCE_DATE_EPOCH="1592819801" dpkg-buildpackage -uc -a amd64 --build=all"' exec /tmp/mmdebstrap.TvDvviMkh1 dpkg-buildpackage: info: source package haskell-opengl dpkg-buildpackage: info: source version 3.0.3.0-2 dpkg-buildpackage: info: source distribution unstable dpkg-buildpackage: info: source changed by Ilias Tsitsimpis dpkg-source --before-build . debian/rules clean test -x debian/rules dh_clean . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ clean_recipe Running rm -rf dist dist-ghc dist-ghcjs dist-hugs debian/hlibrary.setup Setup.hi Setup.ho Setup.o .\*config\* Running rm -f configure-ghc-stamp configure-ghcjs-stamp build-ghc-stamp build-ghcjs-stamp build-hugs-stamp build-haddock-stamp Running rm -rf debian/tmp-inst-ghc debian/tmp-inst-ghcjs Running rm -f debian/extra-depends-ghc debian/extra-depends-ghcjs Running rm -f debian/hlibrary.Makefile Running rm -rf debian/dh_haskell_shlibdeps Running rm -rf debian/tmp-db debian/rules binary-indep test -x debian/rules dh_testroot dh_prep dh_installdirs -A mkdir -p "." CDBS WARNING: DEB_DH_STRIP_ARGS is deprecated since 0.4.85 CDBS WARNING: DEB_COMPRESS_EXCLUDE is deprecated since 0.4.85 . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ make_setup_recipe Running ghc --make Setup.hs -o debian/hlibrary.setup [1 of 1] Compiling Main ( Setup.hs, Setup.o ) Linking debian/hlibrary.setup ... . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ configure_recipe Running debian/hlibrary.setup configure --ghc -v2 --package-db=/var/lib/ghc/package.conf.d --prefix=/usr --libdir=/usr/lib/haskell-packages/ghc/lib --libexecdir=/usr/lib --builddir=dist-ghc --ghc-option=-optl-Wl\,-z\,relro --haddockdir=/usr/lib/ghc-doc/haddock/opengl-3.0.3.0/ --datasubdir=opengl --htmldir=/usr/share/doc/libghc-opengl-doc/html/ --enable-library-profiling Using Parsec parser Configuring OpenGL-3.0.3.0... Dependency GLURaw ==2.0.*: using GLURaw-2.0.0.4 Dependency ObjectName ==1.1.*: using ObjectName-1.1.0.1 Dependency OpenGLRaw >=3.0 && <3.4: using OpenGLRaw-3.3.4.0 Dependency StateVar >=1.1 && <1.3: using StateVar-1.2 Dependency base >=3 && <5: using base-4.13.0.0 Dependency bytestring >=0.9 && <0.11: using bytestring-0.10.10.0 Dependency containers >=0.3 && <0.7: using containers-0.6.2.1 Dependency text >=0.1 && <1.3: using text-1.2.4.0 Dependency transformers >=0.2 && <0.6: using transformers-0.5.6.2 Source component graph: component lib Configured component graph: component OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7 include GLURaw-2.0.0.4-GtFBnqFRNCT5EjSRFEvv1Q include ObjectName-1.1.0.1-KBHsCrzMeATA2JDpgYIVqW include OpenGLRaw-3.3.4.0-7e5H9s7ROHaBloA6BtiWre include StateVar-1.2-9GFTup1qqdWAy26rtsnB7R include base-4.13.0.0 include bytestring-0.10.10.0 include containers-0.6.2.1 include text-1.2.4.0 include transformers-0.5.6.2 Linked component graph: unit OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7 include GLURaw-2.0.0.4-GtFBnqFRNCT5EjSRFEvv1Q include ObjectName-1.1.0.1-KBHsCrzMeATA2JDpgYIVqW include OpenGLRaw-3.3.4.0-7e5H9s7ROHaBloA6BtiWre include StateVar-1.2-9GFTup1qqdWAy26rtsnB7R include base-4.13.0.0 include bytestring-0.10.10.0 include containers-0.6.2.1 include text-1.2.4.0 include transformers-0.5.6.2 Graphics.Rendering.OpenGL=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL,Graphics.Rendering.OpenGL.GL=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL,Graphics.Rendering.OpenGL.GL.Antialiasing=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Antialiasing,Graphics.Rendering.OpenGL.GL.BeginEnd=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.BeginEnd,Graphics.Rendering.OpenGL.GL.Bitmaps=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Bitmaps,Graphics.Rendering.OpenGL.GL.BufferObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.BufferObjects,Graphics.Rendering.OpenGL.GL.Clipping=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Clipping,Graphics.Rendering.OpenGL.GL.ColorSum=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.ColorSum,Graphics.Rendering.OpenGL.GL.Colors=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Colors,Graphics.Rendering.OpenGL.GL.ConditionalRendering=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.ConditionalRendering,Graphics.Rendering.OpenGL.GL.CoordTrans=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.CoordTrans,Graphics.Rendering.OpenGL.GL.DebugOutput=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.DebugOutput,Graphics.Rendering.OpenGL.GL.DisplayLists=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.DisplayLists,Graphics.Rendering.OpenGL.GL.Evaluators=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Evaluators,Graphics.Rendering.OpenGL.GL.Feedback=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Feedback,Graphics.Rendering.OpenGL.GL.FlushFinish=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.FlushFinish,Graphics.Rendering.OpenGL.GL.Fog=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Fog,Graphics.Rendering.OpenGL.GL.Framebuffer=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Framebuffer,Graphics.Rendering.OpenGL.GL.FramebufferObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.FramebufferObjects,Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments,Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects,Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries,Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects,Graphics.Rendering.OpenGL.GL.Hints=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Hints,Graphics.Rendering.OpenGL.GL.LineSegments=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.LineSegments,Graphics.Rendering.OpenGL.GL.PerFragment=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PerFragment,Graphics.Rendering.OpenGL.GL.PixelRectangles=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles,Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable,Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution,Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram,Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax,Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap,Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage,Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer,Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization,Graphics.Rendering.OpenGL.GL.PixellikeObject=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PixellikeObject,Graphics.Rendering.OpenGL.GL.Points=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Points,Graphics.Rendering.OpenGL.GL.Polygons=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Polygons,Graphics.Rendering.OpenGL.GL.PrimitiveMode=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.PrimitiveMode,Graphics.Rendering.OpenGL.GL.QueryObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.QueryObjects,Graphics.Rendering.OpenGL.GL.RasterPos=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.RasterPos,Graphics.Rendering.OpenGL.GL.ReadCopyPixels=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.ReadCopyPixels,Graphics.Rendering.OpenGL.GL.Rectangles=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Rectangles,Graphics.Rendering.OpenGL.GL.SavingState=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.SavingState,Graphics.Rendering.OpenGL.GL.Selection=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Selection,Graphics.Rendering.OpenGL.GL.Shaders=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders,Graphics.Rendering.OpenGL.GL.Shaders.Attribs=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.Attribs,Graphics.Rendering.OpenGL.GL.Shaders.Limits=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.Limits,Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries,Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects,Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries,Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects,Graphics.Rendering.OpenGL.GL.Shaders.Uniform=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Shaders.Uniform,Graphics.Rendering.OpenGL.GL.StringQueries=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.StringQueries,Graphics.Rendering.OpenGL.GL.SyncObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.SyncObjects,Graphics.Rendering.OpenGL.GL.Tensor=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Tensor,Graphics.Rendering.OpenGL.GL.Texturing=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing,Graphics.Rendering.OpenGL.GL.Texturing.Application=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing.Application,Graphics.Rendering.OpenGL.GL.Texturing.Environments=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing.Environments,Graphics.Rendering.OpenGL.GL.Texturing.Objects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing.Objects,Graphics.Rendering.OpenGL.GL.Texturing.Parameters=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing.Parameters,Graphics.Rendering.OpenGL.GL.Texturing.Queries=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing.Queries,Graphics.Rendering.OpenGL.GL.Texturing.Specification=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.Texturing.Specification,Graphics.Rendering.OpenGL.GL.TransformFeedback=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.TransformFeedback,Graphics.Rendering.OpenGL.GL.VertexArrayObjects=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.VertexArrayObjects,Graphics.Rendering.OpenGL.GL.VertexArrays=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.VertexArrays,Graphics.Rendering.OpenGL.GL.VertexSpec=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GL.VertexSpec,Graphics.Rendering.OpenGL.GLU=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU,Graphics.Rendering.OpenGL.GLU.Errors=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.Errors,Graphics.Rendering.OpenGL.GLU.Initialization=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.Initialization,Graphics.Rendering.OpenGL.GLU.Matrix=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.Matrix,Graphics.Rendering.OpenGL.GLU.Mipmapping=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.Mipmapping,Graphics.Rendering.OpenGL.GLU.NURBS=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.NURBS,Graphics.Rendering.OpenGL.GLU.Quadrics=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.Quadrics,Graphics.Rendering.OpenGL.GLU.Tessellation=OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7:Graphics.Rendering.OpenGL.GLU.Tessellation Ready component graph: definite OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7 depends GLURaw-2.0.0.4-GtFBnqFRNCT5EjSRFEvv1Q depends ObjectName-1.1.0.1-KBHsCrzMeATA2JDpgYIVqW depends OpenGLRaw-3.3.4.0-7e5H9s7ROHaBloA6BtiWre depends StateVar-1.2-9GFTup1qqdWAy26rtsnB7R depends base-4.13.0.0 depends bytestring-0.10.10.0 depends containers-0.6.2.1 depends text-1.2.4.0 depends transformers-0.5.6.2 Using Cabal-3.0.1.0 compiled by ghc-8.8 Using compiler: ghc-8.8.3 Using install prefix: /usr Executables installed in: /usr/bin Libraries installed in: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-8.8.3/OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7 Dynamic Libraries installed in: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-8.8.3 Private executables installed in: /usr/lib/x86_64-linux-ghc-8.8.3/OpenGL-3.0.3.0 Data files installed in: /usr/share/opengl Documentation installed in: /usr/share/doc/x86_64-linux-ghc-8.8.3/OpenGL-3.0.3.0 Configuration files installed in: /usr/etc No alex found Using ar found on system at: /usr/bin/x86_64-linux-gnu-ar No c2hs found No cpphs found No doctest found Using gcc version 9 found on system at: /usr/bin/x86_64-linux-gnu-gcc Using ghc version 8.8.3 found on system at: /usr/bin/ghc Using ghc-pkg version 8.8.3 found on system at: /usr/bin/ghc-pkg No ghcjs found No ghcjs-pkg found No greencard found Using haddock version 2.23.0 found on system at: /usr/bin/haddock No happy found Using haskell-suite found on system at: haskell-suite-dummy-location Using haskell-suite-pkg found on system at: haskell-suite-pkg-dummy-location No hmake found Using hpc version 0.67 found on system at: /usr/bin/hpc Using hsc2hs version 0.68.5 found on system at: /usr/bin/hsc2hs Using hscolour version 1.24 found on system at: /usr/bin/HsColour No jhc found Using ld found on system at: /usr/bin/x86_64-linux-gnu-ld.gold No pkg-config found Using runghc version 8.8.3 found on system at: /usr/bin/runghc Using strip version 2.34 found on system at: /usr/bin/strip Using tar found on system at: /bin/tar No uhc found touch configure-ghc-stamp . /usr/share/haskell-devscripts/Dh_Haskell.sh &&\ haddock_recipe Running debian/hlibrary.setup haddock --builddir=dist-ghc --with-haddock=/usr/bin/haddock --with-ghc=ghc --verbose=2 --html --hoogle --haddock-options=\"--mathjax=file:///usr/share/javascript/mathjax/MathJax.js\" --hyperlink-source /usr/bin/haddock --version /usr/bin/ghc --numeric-version /usr/bin/haddock --ghc-version '--mathjax=file:///usr/share/javascript/mathjax/MathJax.js' /usr/bin/ghc --print-libdir /usr/bin/ghc-pkg init dist-ghc/package.conf.inplace creating dist-ghc/build creating dist-ghc/build/autogen creating dist-ghc/build/autogen Preprocessing library for OpenGL-3.0.3.0.. Running Haddock on library for OpenGL-3.0.3.0.. Warning: The documentation for the following packages are not installed. No links will be generated to these packages: array-0.5.4.0, base-4.13.0.0, binary-0.8.7.0, bytestring-0.10.10.0, containers-0.6.2.1, deepseq-1.4.4.0, fixed-0.3, ghc-boot-th-8.8.3, ghc-prim-0.5.3, half-0.3, integer-gmp-1.0.2.0, pretty-1.1.3.6, stm-2.5.0.0, template-haskell-2.15.0.0, text-1.2.4.0, transformers-0.5.6.2 creating dist-ghc/doc/html/OpenGL creating dist-ghc/doc/html creating dist-ghc/doc creating dist-ghc/doc/html creating dist-ghc/doc/html/OpenGL /usr/bin/haddock '@dist-ghc/doc/html/OpenGL/haddock-response2059219-3.txt' '--mathjax=file:///usr/share/javascript/mathjax/MathJax.js' Warning: --source-* options are ignored when --hyperlinked-source is enabled. Haddock coverage: Warning: Couldn't find .haddock for export bracket Warning: Couldn't find .haddock for export bracket_ 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' Missing documentation for: ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26) preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:78) ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86) preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:100) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' Warning: 'maxTextureUnit' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' Missing documentation for: Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164) currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:440) currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:448) Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225) currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:582) IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627) AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30) currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:635) currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:641) currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:647) VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' Missing documentation for: HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32) getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:37) Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75) withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:78) loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:81) maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:84) nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:87) RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27) renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' Missing documentation for: FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33) VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44) ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52) FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80) getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:98) PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192) passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:195) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' Missing documentation for: PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28) swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:74) lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:78) rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:82) skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:86) skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:90) rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:94) imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:98) skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:102) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' Missing documentation for: PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35) PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81) PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99) GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125) maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:76) pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:138) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' Missing documentation for: HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25) HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63) hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:84) Warning: Couldn't find .haddock for export ByteString 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries' Missing documentation for: vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:36) renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:39) glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:42) glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:45) extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:48) shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:52) ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57) contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:67) Warning: 'renderPrimitive' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 88% ( 7 / 8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' Missing documentation for: primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:106) 13% ( 6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' Missing documentation for: NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65) DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26) Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67) VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69) Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32) ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78) arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:117) InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269) interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:305) clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:310) clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:324) ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331) NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333) NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335) NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337) BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339) BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341) arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:349) drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:352) drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:355) drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:358) multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:361) drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:364) drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:367) drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:370) multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:373) drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:376) drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:379) drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:382) drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:385) drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:388) multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:391) maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:394) maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:397) lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:402) primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:418) primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:429) vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:448) vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:474) 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' Missing documentation for: currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:37) RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43) RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90) WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108) WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145) currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:159) currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:163) currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:167) currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:171) currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:175) currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:179) rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:186) 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' Missing documentation for: vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:133) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' Missing documentation for: PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97) mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:173) mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:176) indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:179) indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:182) depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:185) depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:188) rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:191) rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:194) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' Missing documentation for: minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:41) getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:59) resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:66) 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' Missing documentation for: fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:33) FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82) fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:90) fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:129) fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:137) FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145) fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:164) FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172) fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:194) 30% ( 9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput' Missing documentation for: debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:60) DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65) DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71) DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101) DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140) DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145) maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:169) debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:175) maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:224) debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:228) MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252) debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:257) debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:281) DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293) pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:295) popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:303) withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:306) maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:310) CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321) maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104) debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:326) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects' Missing documentation for: VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29) bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:48) 29% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects' Missing documentation for: SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41) syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:51) WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57) WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61) WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70) clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:87) waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:92) maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:96) SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102) syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:113) 25% ( 5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects' Missing documentation for: shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:45) ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51) Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29) createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:81) shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:105) compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:113) releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:116) shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:121) shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:124) compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:127) shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:130) PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165) shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:185) packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60) unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries' Missing documentation for: ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30) shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:33) ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39) shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:42) 69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback' Missing documentation for: beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:45) endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:48) TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53) marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:60) unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:66) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries' Missing documentation for: ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31) programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:34) ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40) programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:43) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs' Missing documentation for: attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:37) VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34) activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:55) 42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects' Missing documentation for: QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30) QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47) maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:49) QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55) beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:76) endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:81) currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:104) queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:109) queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:137) QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144) queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:141) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering' Missing documentation for: ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27) beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:43) endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:47) withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:50) 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects' Missing documentation for: RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31) noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:33) RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26) RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38) Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42) bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:43) renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:68) renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:61) 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects' Missing documentation for: FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30) defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:27) FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24) bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:32) FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52) framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:77) 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' Missing documentation for: DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39) ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72) defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:90) defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:94) listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:102) listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:111) maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:114) callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:119) callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:122) listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:127) 48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' Missing documentation for: MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176) MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27) Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181) matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:219) multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:241) GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250) loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:263) ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:268) frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:271) depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:276) activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:281) stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:310) maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:318) Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343) TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354) TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410) textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:428) 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' Missing documentation for: readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:38) readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:44) PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52) copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:66) blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:88) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' Missing documentation for: PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27) PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24) drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:30) pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:35) 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' Missing documentation for: ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44) convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:64) convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:69) getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:78) convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:87) getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:96) separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:101) getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:114) copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:125) copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:133) convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:167) convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:170) maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:173) maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:176) ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215) convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:223) convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:257) convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:260) 6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' Missing documentation for: ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40) colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:63) Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94) ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68) PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25) colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:116) getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:126) copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:132) colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:138) copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:144) colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:177) colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:180) colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:207) colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:223) colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:230) colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:239) colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:244) 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' Missing documentation for: TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30) textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:36) textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:48) areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:53) TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68) texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:70) prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:73) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' Missing documentation for: texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:26) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' Missing documentation for: Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25) histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:51) Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25) getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:83) resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:92) histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:120) histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:129) 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' Missing documentation for: TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77) TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106) TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146) TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167) TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190) TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229) TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269) TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290) BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51) ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55) OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60) TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63) ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66) QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69) GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72) Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89) Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91) TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93) TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96) TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99) TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102) TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105) TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108) texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:113) texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:122) texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:129) copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:145) copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:153) texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:161) texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:168) texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:175) getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:138) copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:182) copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:188) copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:194) CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200) compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:203) CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211) compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:223) compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:233) compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:240) compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:253) compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:260) compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:268) getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:248) SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275) texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:293) texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:310) maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:324) maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:327) maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:330) max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:333) maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:336) maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:339) maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:342) maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:345) maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:348) 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' Missing documentation for: TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26) MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31) MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33) textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:42) Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50) Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55) textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:88) textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:104) LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109) textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:111) maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:114) textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:118) textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:126) maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:129) textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:135) depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:154) textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:174) textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:184) TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189) textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:207) 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' Missing documentation for: TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157) textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:191) TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197) combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:234) combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:237) ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246) Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283) Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288) argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:315) argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:318) rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:337) alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:340) constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:348) textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:353) 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject' Missing documentation for: PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30) PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38) 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries' Missing documentation for: AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78) attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:92) attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:113) attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:118) attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:123) attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:130) attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:140) attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:135) attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:145) attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:150) attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:155) renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:193) renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:197) renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:201) renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:206) renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:210) renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:218) renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:214) renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:222) renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:226) renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:230) 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments' Missing documentation for: FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35) fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72) fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76) FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82) framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:36) framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:42) framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:49) framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:57) framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:63) 100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects' 5% ( 1 / 20) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' Missing documentation for: TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:92) textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:94) textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:99) textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:105) textureSize3D (src/Graphics/R src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ endering/OpenGL/GL/Texturing/Queries.hs:112) textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:120) textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:125) textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:134) textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:139) textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:144) textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:149) textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:154) textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:159) textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:167) DataRepresentation (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129) textureRGBATypes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:172) textureIntensityType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:184) textureLuminanceType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:187) textureDepthType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:190) 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' Missing documentation for: polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:37) cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:42) PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52) GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77) polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:90) PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24) polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:108) polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:124) polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:132) polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:135) polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:138) 89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' Missing documentation for: rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:450) stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:458) depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:461) accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:464) rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:472) Warning: 'gl_' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'InvalidOperation' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects' Missing documentation for: Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36) createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:55) programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:125) attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:60) detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:63) attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:66) linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:86) linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:128) validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:99) validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:131) programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:102) currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:89) programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:110) programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:113) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform' Missing documentation for: UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51) uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:54) activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:63) Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140) UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73) 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders' 30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment' Missing documentation for: rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:67) discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:70) scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:77) sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:87) sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:90) sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:93) depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:103) ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25) alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:112) stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:122) stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:127) stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:134) StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155) stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:191) stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:199) activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:223) depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:232) blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:241) BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251) blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:281) blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:287) BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24) blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:298) blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:313) blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:321) dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:329) LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334) logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:394) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' Missing documentation for: bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:26) 35% ( 12 / 34) in 'Graphics.Rendering.OpenGL.GL.Evaluators' Missing documentation for: Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66) maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:68) Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29) MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73) ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31) Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125) GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167) map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:182) Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215) GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267) map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:282) evalCoord1 (src/Graphics/Rendering/OpenGL/GL/Domain.hs:33) evalCoord1v (src/Graphics/Rendering/OpenGL/GL/Domain.hs:34) evalCoord2 (src/Graphics/Rendering/OpenGL/GL/Domain.hs:35) evalCoord2v (src/Graphics/Rendering/OpenGL/GL/Domain.hs:36) mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:332) mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:340) evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:350) evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:353) evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:358) evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:361) autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:366) 14% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors' Missing documentation for: lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:64) Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69) light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:77) maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:80) FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85) frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:103) Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24) materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:132) materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:136) materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:140) materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:144) materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:148) materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:170) maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:180) materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:188) ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:237) diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:243) specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:246) position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:269) spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:280) spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:292) maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:295) spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:300) attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:305) lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:343) lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:352) lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:365) vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:368) LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373) lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:391) ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400) colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:427) ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440) shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:458) ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466) ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486) clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:507) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' Missing documentation for: colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:24) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' Missing documentation for: ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33) clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:38) maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:56) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' Missing documentation for: sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:27) samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:30) multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:33) subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:36) 19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' Missing documentation for: BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62) BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85) bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:198) arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:228) vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:235) BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138) bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:243) TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259) bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:264) BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177) MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299) mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:316) unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:322) bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:325) bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:329) MapBufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:335) Offset (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:344) Length (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:345) mapBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:363) flushMappedBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:368) BufferIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:373) RangeStartIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:375) RangeSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:376) BufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:377) IndexedBufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:379) bindBufferBase (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:393) bindBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:407) indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:436) indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:446) 100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' Missing documentation for: gluVersion (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:26) gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:29) 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' Missing documentation for: ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:34) perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:38) lookAt (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:41) pickMatrix (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:47) project (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:55) unProject (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:65) unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:75) 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' Missing documentation for: scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:30) build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:44) build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:56) 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' Missing documentation for: NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56) withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:61) NURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:76) withNURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:78) NURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:88) withNURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:90) NURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:100) withNURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:102) NURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:112) withNURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:114) NURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:124) withNURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:126) checkForNURBSError (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:145) nurbsBeginEndCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:151) nurbsCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:156) nurbsBeginEndSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:166) nurbsSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:171) TrimmingPoint (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:178) nurbsBeginEndTrim (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:187) pwlCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:191) trimmingCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:195) NURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:201) setNURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:211) setNURBSCulling (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:216) SamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:241) setSamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:249) loadSamplingMatrices (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:273) DisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:298) setDisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:310) 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' Missing documentation for: QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50) QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71) QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59) QuadricDrawStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:34) QuadricStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:82) Radius (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:91) Height (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:92) Angle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:93) Slices (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:94) Stacks (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:95) Loops (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:96) QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100) renderQuadric (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:109) 77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' Missing documentation for: TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61) extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:219) triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:259) Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290) SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293) tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:296) 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.FlushFinish: could not find link destinations for: IO Warning: Graphics.Rendering.OpenGL.GL.SavingState: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Warning: Graphics.Rendering.OpenGL.GL.Tensor: could not find link destinations for: Functor Type fmap <$ Applicative pure <*> liftA2 *> <* Foldable fold Monoid foldMap foldMap' foldr foldr' foldl foldl' foldr1 foldl1 toList null Bool length Int elem Eq maximum Ord minimum sum Num product Traversable traverse sequenceA mapM Monad sequence Bounded minBound maxBound == /= compare Ordering < <= > >= max min Read readsPrec ReadS readList readPrec ReadPrec readListPrec Show showsPrec ShowS show String showList Ix range index unsafeIndex inRange rangeSize unsafeRangeSize Storable sizeOf alignment peekElemOff Ptr IO pokeElemOff peekByteOff pokeByteOff peek poke trimmingTarget map1Target map2Target enableCap1 EnableCap enableCap2 numComponents peekControlPoint pokeControlPoint Warning: Graphics.Rendering.OpenGL.GL.Rectangles: could not find link destinations for: IO Ptr Warning: Graphics.Rendering.OpenGL.GLU.Errors: could not find link destinations for: String Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show showList Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for: IO Ptr vertex2 vertex3 vertex4 vertex2v vertex3v vertex4v texCoord1 texCoord2 texCoord3 texCoord4 texCoord1v texCoord2v texCoord3v texCoord4v multiTexCoord1 multiTexCoord2 multiTexCoord3 multiTexCoord4 multiTexCoord1v multiTexCoord2v multiTexCoord3v multiTexCoord4v Functor Type fmap <$ Applicative pure <*> liftA2 *> <* Foldable fold Monoid foldMap foldMap' foldr foldr' foldl foldl' foldr1 foldl1 toList null Bool length Int elem Eq maximum Ord minimum sum Num product Traversable traverse sequenceA mapM Monad sequence map1Target map2Target enableCap1 EnableCap enableCap2 numComponents peekControlPoint pokeControlPoint Bounded minBound maxBound == /= compare Ordering < <= > >= max min Read readsPrec ReadS readList readPrec ReadPrec readListPrec Show showsPrec ShowS show String showList Ix range index unsafeIndex inRange rangeSize unsafeRangeSize Storable sizeOf alignment peekElemOff pokeElemOff peekByteOff pokeByteOff peek poke normal3 normal3v fogCoord1 fogCoord1v True False color3 color4 color3v color4v secondaryColor3 secondaryColor3v index1 index1v Warning: Graphics.Rendering.OpenGL.GL.Selection: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Maybe Warning: Graphics.Rendering.OpenGL.GL.Feedback: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Either IO Maybe Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Storable getPixelMapv pixelMapv Ptr IO Type Warning: Graphics.Rendering.OpenGL.GL.Hints: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.StringQueries: could not find link destinations for: String Bool Int Eq == /= Ord compare Ordering < <= > >= max min Show showsPrec ShowS show showList Warning: Graphics.Rendering.OpenGL.GL.PrimitiveMode: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.BeginEnd: could not find link destinations for: IO Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.VertexArrays: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Ptr IO Maybe Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for: rasterPos2 rasterPos3 rasterPos4 rasterPos2v rasterPos3v rasterPos4v IO Ptr windowPos2 windowPos3 windowPos2v windowPos3v Bool Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax: could not find link destinations for: Maybe IO Warning: Graphics.Rendering.OpenGL.GL.LineSegments: could not find link destinations for: Maybe False Nothing Warning: Graphics.Rendering.OpenGL.GL.Fog: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.DebugOutput: could not find link destinations for: String Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show showList Maybe IO Warning: Graphics.Rendering.OpenGL.GL.VertexArrayObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe Warning: Graphics.Rendering.OpenGL.GL.SyncObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe IO Warning: Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects: could not find link destinations for: Bool Eq == /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe IO ByteString Warning: Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList ByteString Warning: Graphics.Rendering.OpenGL.GL.TransformFeedback: could not find link destinations for: IO Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList ByteString Warning: Graphics.Rendering.OpenGL.GL.Shaders.Attribs: could not find link destinations for: String Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show showList Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe IO Storable getQueryObjectv Ptr Warning: Graphics.Rendering.OpenGL.GL.ConditionalRendering: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe marshalPixellikeOT pixObjTarQueryFunc IO Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe Warning: Graphics.Rendering.OpenGL.GL.DisplayLists: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe IO Ptr Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Storable getMatrix loadMatrix loadTransposeMatrix multMatrix_ multTransposeMatrix getUniformv uniformMatrix4v IO GetPNameMatrix Ptr Type Maybe sizeOf alignment peekElemOff pokeElemOff peekByteOff pokeByteOff peek poke Warning: Graphics.Rendering.OpenGL.GL.ReadCopyPixels: could not find link destinations for: IO Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization: could not find link destinations for: Ptr Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Warning: Graphics.Rendering.OpenGL.GL.Texturing.Objects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe IO Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe IO Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList marshalGettableTextureTarget marshalQueryableTextureTarget marshalOneDimensionalTextureTarget marshalParameterizedTextureTarget marshalParameterizedTextureTargetProxy marshalParameterizedTextureTargetEnableCap EnableCap marshalBindableTextureTarget marshalBindableTextureTargetPName1I PName1I marshalTwoDimensionalTextureTarget marshalThreeDimensionalTextureTarget IO Ptr Warning: Graphics.Rendering.OpenGL.GL.Texturing.Parameters: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe Warning: Graphics.Rendering.OpenGL.GL.Texturing.Environments: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: marshalPixellikeOT pixObjTarQueryFunc IO Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe Either Nothing Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe IO Warning: Graphics.Rendering.OpenGL.GL.Texturing.Queries: could not find link destinations for: Maybe Bool Eq == /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.Polygons: could not find link destinations for: Maybe Ptr IO Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.Framebuffer: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe IO True Warning: Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe IO Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Ptr IO Storable uniform1 uniform2 uniform3 uniform4 getUniform uniform1v uniform2v uniform3v uniform4v Warning: Graphics.Rendering.OpenGL.GL.PerFragment: could not find link destinations for: IO Maybe Bool Eq == /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Warning: Graphics.Rendering.OpenGL.GL.Bitmaps: could not find link destinations for: Ptr IO Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for: Storable glMap1 glMap2 glGetMapv glMapGrid1 glMapGrid2 get2 get4 Ptr IO GetPName2F GetPName4F Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList map1Target map2Target enableCap1 enableCap2 numComponents peekControlPoint pokeControlPoint Type EnableCap Maybe Warning: Graphics.Rendering.OpenGL.GL.Colors: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe Warning: Graphics.Rendering.OpenGL.GL.Clipping: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe Warning: Graphics.Rendering.OpenGL.GL.BufferObjects: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList MonadIO Maybe Ptr IO Warning: Graphics.Rendering.OpenGL.GLU.Initialization: could not find link destinations for: String Warning: Graphics.Rendering.OpenGL.GLU.Matrix: could not find link destinations for: IO Warning: Graphics.Rendering.OpenGL.GLU.Mipmapping: could not find link destinations for: IO Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for: Ptr IO trimmingTarget Type Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList Maybe Warning: Graphics.Rendering.OpenGL.GLU.Quadrics: could not find link destinations for: Maybe Eq == Bool /= Ord compare Ordering < <= > >= max min Show showsPrec Int ShowS show String showList IO Warning: Graphics.Rendering.OpenGL.GLU.Tessellation: could not find link destinations for: Eq == Bool /= Ord compare Ordering < <= > >= max min Storable sizeOf Int alignment peekElemOff Ptr IO pokeElemOff peekByteOff pokeByteOff peek poke Show showsPrec ShowS show String showList Documentation created: dist-ghc/doc/html/OpenGL/index.html, dist-ghc/doc/html/OpenGL/OpenGL.txt touch build-haddock-stamp Adding cdbs dependencies to debian/libghc-opengl-doc.substvars dh_installdirs -plibghc-opengl-doc \ . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ build_recipe Running debian/hlibrary.setup build --builddir=dist-ghc Preprocessing library for OpenGL-3.0.3.0.. Building library for OpenGL-3.0.3.0.. [ 1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o ) [ 2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/BufferMode.o ) [ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o ) [ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/DataType.o ) [ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Exception.o ) [ 6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Face.o ) [ 7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o ) [ 8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o ) [ 9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/GLboolean.o ) [ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o ) [ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/IOState.o ) [ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o ) [ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o ) [ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o ) [ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o ) [ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelData.o ) [ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o ) [ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o ) [ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PointParameter.o ) [ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o ) [ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o ) [ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/SavingState.o ) [ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Tensor.o ) [ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Rectangles.o ) [ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o ) [ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o ) [ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) [ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o ) [ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Errors.o ) [ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o ) [ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o ) [ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o ) [ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o ) [ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/RenderMode.o ) [ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Selection.o ) [ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Feedback.o ) [ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o ) [ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o ) [ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.o ) [ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Hints.o ) [ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Domain.o ) [ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ByteString.o ) [ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/StringQueries.o ) [ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o ) [ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o ) [ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o ) [ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Capability.o ) [ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o ) [ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/RasterPos.o ) [ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Points.o ) [ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o ) [ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o ) [ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/LineSegments.o ) [ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Fog.o ) [ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/DebugOutput.o ) [ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o ) [ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o ) [ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o ) [ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o ) [ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o ) [ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o ) [ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o ) [ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o ) [ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o ) [ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o ) [ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o ) [ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryObject.o ) [ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o ) [ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o ) [ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o ) [ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o ) [ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o ) [ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o ) [ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o ) [ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o ) [ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o ) [ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o ) [ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o ) [ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o ) [ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o ) [ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o ) [ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o ) [ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o ) [ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o ) [ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o ) [ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o ) [ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o ) [ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o ) [ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o ) [ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o ) [ 92 of 118] Compiling 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src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o ) [ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o ) [ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o ) [100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders.o ) [101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PerFragment.o ) [102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o ) [103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o ) [104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Evaluators.o ) src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ [105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Colors.o ) [106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ColorSum.o ) [107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Clipping.o ) [108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o ) [109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o ) [110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( 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src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/GLboolean.p_o ) [ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.p_o ) [ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/IOState.p_o ) [ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PeekPoke.p_o ) [ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.p_o ) [ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.p_o ) [ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelFormat.p_o ) [ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelData.p_o ) [ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.p_o ) [ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.p_o ) [ 19 of 118] Compiling 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src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Rectangles.p_o ) [ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.p_o ) [ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.p_o ) [ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.p_o ) [ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.p_o ) [ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.p_o ) [ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Errors.p_o ) [ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.p_o ) [ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/QueryUtils.p_o ) [ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/VertexSpec.p_o ) [ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.p_o ) [ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/RenderMode.p_o ) [ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Selection.p_o ) [ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Feedback.p_o ) [ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.p_o ) [ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.p_o ) [ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.p_o ) [ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Hints.p_o ) [ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Domain.p_o ) [ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ByteString.p_o ) [ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/StringQueries.p_o ) [ 45 of 118] Compiling 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dist-ghc/build/Graphics/Rendering/OpenGL/GL/RasterPos.p_o ) [ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Points.p_o ) [ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.p_o ) [ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.p_o ) [ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/LineSegments.p_o ) [ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Fog.p_o ) [ 56 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of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.p_o ) [ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.p_o ) [ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.p_o ) [ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.p_o ) [ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.p_o ) [ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.p_o ) [ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.p_o ) [ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.p_o ) [ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.p_o ) [ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.p_o ) [ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.p_o ) [ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.p_o ) [ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.p_o ) [ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.p_o ) [ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.p_o ) [ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Texturing.p_o ) [ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Polygons.p_o ) [ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Framebuffer.p_o ) [ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.p_o ) [ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.p_o ) [100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Shaders.p_o ) [101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/PerFragment.p_o ) [102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Bitmaps.p_o ) [103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ControlPoint.p_o ) [104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Evaluators.p_o ) src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 167 | data GLmap1 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [-Wstar-is-type] Using ‘*’ (or its Unicode variant) to mean ‘Data.Kind.Type’ relies on the StarIsType extension, which will become deprecated in the future. Suggested fix: use ‘Type’ from ‘Data.Kind’ instead. | 267 | data GLmap2 (c :: * -> *) d = | ^ [105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Colors.p_o ) [106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/ColorSum.p_o ) [107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Clipping.p_o ) [108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/Antialiasing.p_o ) [109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL/BufferObjects.p_o ) [110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GL.p_o ) [111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Initialization.p_o ) [112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Matrix.p_o ) [113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.p_o ) [114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/NURBS.p_o ) [115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Quadrics.p_o ) [116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU/Tessellation.p_o ) [117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist-ghc/build/Graphics/Rendering/OpenGL/GLU.p_o ) [118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist-ghc/build/Graphics/Rendering/OpenGL.p_o ) touch build-ghc-stamp debian/hlibrary.setup copy --builddir=dist-ghc --destdir=debian/tmp-inst-ghc Installing library in debian/tmp-inst-ghc/usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-8.8.3/OpenGL-3.0.3.0-2J9edAblC2aLHU1pgt8Rv7 . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ extra_depends_recipe ghc Running dh_haskell_extra_depends ghc OpenGL-3.0.3.0.conf . /usr/share/haskell-devscripts/Dh_Haskell.sh && \ install_doc_recipe "libghc-opengl-doc" Running mkdir -p debian/libghc-opengl-doc/usr/share/doc/libghc-opengl-doc/html/ Running cd debian/tmp-inst-ghc/ Running find ./usr/share/doc/libghc-opengl-doc/html/ \! -name \*.haddock \! -type d -exec install -Dm 644 \{\} ../libghc-opengl-doc/\{\} \; Running mkdir -p debian/libghc-opengl-doc/usr/lib/ghc-doc/haddock/opengl-3.0.3.0/ Running cp -r debian/tmp-inst-ghc/usr/lib/ghc-doc/haddock/opengl-3.0.3.0//OpenGL.haddock debian/libghc-opengl-doc/usr/lib/ghc-doc/haddock/opengl-3.0.3.0/ Running dh_haskell_depends -plibghc-opengl-doc dh_haskell_blurbs "ghc" -plibghc-opengl-doc dh_installdocs -plibghc-opengl-doc dh_installexamples -plibghc-opengl-doc dh_installman -plibghc-opengl-doc dh_installinfo -plibghc-opengl-doc dh_installmenu -plibghc-opengl-doc dh_installcron -plibghc-opengl-doc dh_systemd_enable -plibghc-opengl-doc dh_installinit -plibghc-opengl-doc dh_installdebconf -plibghc-opengl-doc dh_installemacsen -plibghc-opengl-doc dh_installcatalogs -plibghc-opengl-doc dh_installpam -plibghc-opengl-doc dh_installlogrotate -plibghc-opengl-doc dh_installlogcheck -plibghc-opengl-doc dh_installchangelogs -plibghc-opengl-doc dh_installudev -plibghc-opengl-doc dh_lintian -plibghc-opengl-doc dh_bugfiles -plibghc-opengl-doc dh_install -plibghc-opengl-doc dh_systemd_start -plibghc-opengl-doc dh_link -plibghc-opengl-doc dh_buildinfo -plibghc-opengl-doc dh_installmime -plibghc-opengl-doc dh_installgsettings -plibghc-opengl-doc dh_strip -plibghc-opengl-doc --no-automatic-dbgsym dh_strip_nondeterminism -plibghc-opengl-doc dh_compress -plibghc-opengl-doc -X .haddock -X .hs -X .txt dh_fixperms -plibghc-opengl-doc dh_makeshlibs -plibghc-opengl-doc -XlibHS dh_installdeb -plibghc-opengl-doc dh_perl -plibghc-opengl-doc dh_shlibdeps -plibghc-opengl-doc -- --ignore-missing-info dh_gencontrol -plibghc-opengl-doc dpkg-gencontrol: warning: package libghc-opengl-doc: substitution variable ${haskell:Blurb} unused, but is defined dpkg-gencontrol: warning: package libghc-opengl-doc: substitution variable ${haskell:ShortBlurb} unused, but is defined dpkg-gencontrol: warning: package libghc-opengl-doc: substitution variable ${haskell:ghc-version} unused, but is defined dh_md5sums -plibghc-opengl-doc dh_builddeb -plibghc-opengl-doc dpkg-deb: building package 'libghc-opengl-doc' in '../libghc-opengl-doc_3.0.3.0-2_all.deb'. dpkg-genbuildinfo --build=all dpkg-genchanges --build=all >../haskell-opengl_3.0.3.0-2_all.changes dpkg-genchanges: info: binary-only arch-indep upload (source code and arch-specific packages not included) dpkg-source --after-build . dpkg-buildpackage: info: binary-only upload (no source included) I: running special hook: sync-out /build/haskell-opengl-TnCPqk /tmp/haskell-opengl-3.0.3.0-242xiy_k6 I: cleaning package lists and apt cache... I: creating tarball... I: done I: removing tempdir /tmp/mmdebstrap.TvDvviMkh1... I: success in 1074.8914 seconds md5: libghc-opengl-doc_3.0.3.0-2_all.deb: OK sha1: libghc-opengl-doc_3.0.3.0-2_all.deb: OK sha256: libghc-opengl-doc_3.0.3.0-2_all.deb: OK Checksums: OK